AI Insights · Timothy · March 2022
Top 5 Adventure Games Performance in South America - Q1 2022
Analyzing the performance of the top 5 adventure games on a unified platform in South America during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 adventure games in South America showed diverse performance trends across downloads, revenue, and active users. Here are the detailed insights for each game:
Super Bino Go:Adventure Jungle from 1SOFT saw a consistent trend in weekly downloads, fluctuating between approximately 186K and 270K. The game experienced a slight increase in weekly revenue, peaking at around $68 in early January. In terms of active users, the game maintained a robust base, with numbers ranging from 1.08M to 1.23M throughout the quarter.
Bob's World - Super Bob Run by FALCON GAMES recorded a decline in weekly downloads, starting at around 217K in January and dropping to 126K by the end of March. The game’s weekly revenue saw modest fluctuations, peaking at approximately $38 in late January. Active users showed a downward trend, decreasing from 2.42M in early January to 1.94M by the end of the quarter.
Super Mario Run from Nintendo Co., Ltd. exhibited stable weekly downloads, maintaining a range between 103K and 120K. The game’s weekly revenue varied, with the highest being around $3.3K at the start of the quarter. Active users remained steady, oscillating between 383K and 406K throughout the period.
Avakin Life - 3D Virtual World by Lockwood Publishing Ltd saw a significant drop in weekly downloads, starting at around 121K and falling to 65K by the end of March. The game's weekly revenue decreased from approximately $41.3K in early January to $21.9K by the end of the quarter. Active users also showed a decline, from 1.01M to 726K over the same period.
Red Ball 4 from FDG Entertainment GmbH & Co.KG experienced relatively stable weekly downloads, ranging between 79K and 103K. The game’s weekly revenue remained consistent, peaking at around $661 in late January. Active users saw minor fluctuations, maintaining a range between 742K and 812K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and additional insights, visit Sensor Tower.